Game Developer specialized in Unreal Engine
MY NAME IS GERMÁN LÓPEZ, TECHNICAL DESIGNER.
Since 2017, I have been developing different video games and tools in both Unreal Engine and Unity, some of them launched in platforms such as UE Marketplace and Google Play Store, enhancing my skills as a Game Designer, Technical Designer and Programmer.
Nowadays, I am working at Bohemia Interactive as a Regular Technical Designer, gaining more professional experience.
Are you interested in my work?
Mechanics and gameplay design
Level design, dialogue systems, enemy encounters, and cinematics
Menu layout, design and implementation
Combat system, balance and programming
Intuitive user interface
Clear and concise visual design documentation
Software & Languages
- Blueprints Visual Scripting & C++
- Unity C# (HDRP & URP)
- Microsoft Office & Google Docs
- Adobe Photoshop, Premiere & AE
- Visual Studio, Eclipse, Rider, VS Code
- Excel & Spreadsheets
Unreal Engine 4/5
- GameMaker Studio
- Phaser 3
- Android Studio
Below are the most recent projects I have worked on.
My personal blog.
Awarded Best Game Design at PS Awards
Hi! Great events have happened this month! 😄 Last December 14 the latest project I have worked on as Game Designer, Howl of Iron, gained Best Game Design Award at the PlayStation Awards 2022. This...Read More
The BIG Conference Experience 2022
Hi! Great events have been happening this month Last November 18-19 I attended the Bilbao International Games Conference to show the world the latest game I’ve been working on, Howl of Iron. This event was...Read More
Asset showcased in the UE Marketplace
Hello! I have some great news that happened last month. I have been publishing assets on the UE Marketplace since April, and last June 24 I received the following email from Epic Games: So, my...Read More
The Door Problem in Game Development
Hello! I’m Germán López, Game Designer, and today we’re going to talk about one of our favorite topics. We are going to talk about Level Design. When you think about a game, many things come...Read More