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🏆 Asset Showcased by Epic Games, Inc. in 2022
Description
Create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc.
Latest Update: July 24th, 2022
Note: A good understanding of Blueprints & Data Tables will be useful in order to modify content.
GitHub Repository / Video Preview / Game Example (Demo) / Documentation / Official Website / GitHub Profile
📚 Overview
This Space Shooter / Bullet Hell Editor includes several Data Tables and custom Data Structures that allow you to create your own Enemies, Bullets and Player Appareance + Stats. If you need help in order to include the project assets into your own project, read the User’s Manual.
📣 Content
This is what you can modify:
- Meshes
- Materials
- Sounds
- Particles
- AI
- Attacks
- Bullet Stats
- Player Stats
- Enemy Stats
- Camera Shakes
- Levels
- …and everything you need 😉
🗣 Contact
If you have any questions, contact me and I will answer you and include your question into the User’s Manual.
- OFFICIAL WEBSITE: www.gerlogu.com
- CONTACT EMAIL: contact@gerlogu.com
⚠ Disclaimer
Destructible meshes are not included on this project. Those effects can be easily implemented by using Apex Destruction plugin and modifying the actors Blueprint.
Technical Information
Features:
- Custom Level editing by using Behavior Trees that define the progress of the level and the order of the waves.
- Custom Enemy editing by using Data Tables.
- Custom Player editing by using Data Tables.
- Custom Bullet editing by using Data Tables.
- UI example (Main Menu, HUD, Score…)
Number of Blueprints: 32
Number of Blueprint Interfaces: 6
Input:
Action Mappings
- Shoot: Gamepad Right Trigger | Space Bar
Axis Mappings
- HorizontalMovement: D (1.0) | A (-1.0) | Gamepad Left Thumbstick X-Axis (1.0)]
- VerticalMovement: W (1.0) | S (-1.0) | Gamepad Left Thumbstick Y-Axis (1.0)]
Network Replicated: No
Supported Development Platforms:
- Windows
- Mac
Important/Additional Notes: Contact me and I will answer you and include your question into the User Manual.
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