Gerlogu

Unity Content

All the content I have developed for Unity Engine.

IMPORTANT

Some of the assets found in this section are currently under development, so the source code is not published yet.

Behavior Tree Editor

An Unity System βš™ to create your own AI by customizing Behavior Tree Graphs πŸ‘©β€πŸ’»

This Behavior Tree System includes several Tasks and Functions that allow you to create complex patrols and debug it in runtime.

  • Behavior Trees
  • Tasks
  • Blackboards
  • Functions
  • Interfaces
  • …and everything you need πŸ˜‰

UNITY ASSETS

Behavior Tree Editor

An Unity System βš™ to create your own AI by customizing Behavior Tree Graphs πŸ‘©β€πŸ’»

This Behavior Tree System includes several Tasks and Functions that allow you to create complex patrols and debug it during play-time.