Gerlogu

REVENGE .44

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Pray to god for your sins. Be the most qualified policeman and avenge your family from those who murdered them.

LAUNCH DATE: February 2nd 2020

DEVELOPER: Gerlogu Games

TAGS: Action, Shooter, Violence, First Person, Single Player, FPS, Adventure

Platform:

Windows, Mac, Linux

Engine:

Unity

Language:

C#

Duration:

1 week

Completion:

February, 2020

Team Size: 2

Role:

Game Design, level design, gameplay scripting, menus scripting, menus design, lighting

Overview

A dark adventure about a policeman who lost everything he loved and now wants revenge.

Was a 3D game developed in one week for a game jam in order to improve and show our 3D and 2D skills.

Project Design Goals

  • Improve my narrative skills with a short but dark experience.
  • Be able to create a fun and enjoyable game in a week.
  • Improve my skills designing levels for a shooter video game.
  • Learn to make a 3D shooter with first person movement.

Developed by

  • Germán López Gutiérrez (Me)
  • Elvira Gutiérrez Bartolomé

The Design of Revenge .44

The Design of Revenge .44 – (English | Spanish)

Platform:

Windows, Mac, Linux

Engine:

Unity

Language:

C#

Duration:

1 week

Completion:

1 week

Team Size: 2

Role:

Game Design, level design, gameplay scripting, menus scripting, menus design, lighting

Overview

A dark adventure about a policeman who lost everything he loved and now wants revenge.

Was a 3D game developed in one week for a game jam in order to improve and show our 3D and 2D skills.

Project Design Goals

  • Improve my narrative skills with a short but dark experience.
  • Be able to create a fun and enjoyable game in a week.
  • Improve my skills designing levels for a shooter video game.
  • Learn to make a 3D shooter with first person movement.

Developed by

  • Germán López Gutiérrez (Me)
  • Elvira Gutiérrez Bartolomé

Gameplay Video

Detailed Info

Revenge .44 was a short project with only one week of development available, so we managed to get a pretty good result, obtaining the prize for best game of the URJam. Since the development of this project, I have strengthened my skills as a game designer and level designer, and also improved my skills as a screenwriter. 

The Design of Revenge .44 – (English | Spanish)

Level Map

Game Design

Features I designed and built for this project:

  • Narrative design (story, characters, locations, cut-scenes and dialogues)
  • Level design for an FPS
  • Mechanics design
  • Menus design
  • Encounters with enemies
  • Decoration and lighting
  • HUD

Programming (C#)

  • Player Input (First person movement)
  • Camera movement
  • Shooter mechanics
  • User Interface
  • Enemies AI (pathfinding)
  • Cut-scenes
  • Level transitions
  • Camera shake
  • Intro & Outro
  • Tutorial
  • Sounds and music

Other Info