Gerlogu

Step into Downbelow.

OVERVIEW

Temtem: Pioneers is a combat-based survival mixed with an exploration-based creature collector. Explore, Fight, Tame & Build are the main objectives the player will afford.

Step into the Downbelow, a vast and untamed region where Temtem roam wild and every expedition opens the door to new discoveries and more.

I am working as Game Designer focusing on combat systems, balance, AI, game feel and related aspects such as the User Interface (UI) and the User Experience (UX).

MY CONTRIBUTIONS

  • Designing combat systems
    • Player Character
      • Movement configuration: Run, Jump, Dash, etc.
      • Inputs definition
      • Mounts system
    • AI
      • Behavior Trees
      • Pacific Characters, Enemies, Companions & Bosses
    • Attacks
      • Combo attacks configuration -> Stats, Speed, Setting notifies for each Anim Montage
      • Techniques (special skills)
    • Balancing
      • Character Stats
      • Enemies Behavior
  • Camera configuration
    • Character Camera
      • Tamer
      • Temtem
      • Mounts
    • Camera Shakes (UX)
      • Movement
      • Attacks
  • User Interface (UI) definition (side by side with my design colleague)
    • Main HUD
    • Menus
  • Level Design (side by side with my design colleague)
  • Working with Unreal Engine 5 prototyping systems.

Note: The features and contributions displayed here are the ones that were already announced or are free from NDAs.

PROJECT DETAILS

  • Studio: Crema Games
  • Genre: Third Person Survival, Creature Collector
  • Engine & Tools used: Unreal Engine 5